Author Topic: Guild Companion November 2009 (Issue 129)  (Read 3109 times)

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Offline NicholasHMCaldwell

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Guild Companion November 2009 (Issue 129)
« on: November 03, 2009, 05:46:55 AM »
Greetings from the Guild Companion,

The November issue (#129) is now available at http://www.guildcompanion.com

In this month's issue, Dan Henry's epic work on analysing the social implications of Spell Law concludes with a look at Evil Mentalism, plus we have two "alien" races in Rolemaster terms and new Bardic items, plus musings from the Editor on Something Wicked and other matters.

Best wishes,
Nicholas
Dr Nicholas HM Caldwell
Director, Iron Crown Enterprises Ltd
Publisher of Rolemaster, Spacemaster, Shadow World, Cyradon, HARP & HARP SF, and Cyberspace, with products available from www.drivethrurpg.com
Author: Mentalism Companion, GURPS Age of Napoleon, Construct Companion, College of Magics, HARP SF/HARP SF Xtreme

Offline SamwiseSeven

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Re: Guild Companion November 2009 (Issue 129)
« Reply #1 on: November 05, 2009, 11:16:46 AM »
Looks like we need more Harpers to submit things.   ;D
https://www.youtube.com/samwise7rpg

Offline munchy

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Re: Guild Companion November 2009 (Issue 129)
« Reply #2 on: November 05, 2009, 02:41:03 PM »
Looks like we need more Harpers to submit things.   ;D

I'll second that thought and will definitely check whether I haven't got anything that might be something for the Guild Companion. Although I usually feel that most of my stuff is not really worthy enough for THE ezine!
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Offline markc

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Re: Guild Companion November 2009 (Issue 129)
« Reply #3 on: November 05, 2009, 03:42:15 PM »
 I do not want to put words in anyones mouth but I am sure they, TGC would like to have the problem of too much material than not enough. So IMO send them in the worst that can happen is they say no thank you.

MDC
Bacon Law: A book so good all PC's need to be recreated.
Rule #0: A GM has the right to change any rule in a book to fit their game.
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Use a System to tell the story do not let the system play you.

Offline SamwiseSeven

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Re: Guild Companion November 2009 (Issue 129)
« Reply #4 on: November 05, 2009, 09:26:35 PM »
Yeah, most of my stuff got in.  Hehe, even the stuff where I suffered a math critical.   ;D
https://www.youtube.com/samwise7rpg

Offline black flag

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Re: Guild Companion November 2009 (Issue 129)
« Reply #5 on: November 08, 2009, 11:46:03 AM »
Hi!
Have You a date for Something Wicked?
Troll humour:
"What would You say to a Dwarf with 12 helmets on? Nothin', you just hit him in the stomach instead! Ugh,Ugh"
"Why did the Dwarf cross the road? Because I said if he didn't I'd cut off his feet and stick them up his nose!Ugh,Ugh"
From Titan the Fighting&

Offline black flag

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Re: Guild Companion November 2009 (Issue 129)
« Reply #6 on: November 21, 2009, 06:08:32 AM »
So,...when?
Troll humour:
"What would You say to a Dwarf with 12 helmets on? Nothin', you just hit him in the stomach instead! Ugh,Ugh"
"Why did the Dwarf cross the road? Because I said if he didn't I'd cut off his feet and stick them up his nose!Ugh,Ugh"
From Titan the Fighting&

Offline NicholasHMCaldwell

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Re: Guild Companion November 2009 (Issue 129)
« Reply #7 on: November 21, 2009, 06:32:10 AM »
I have not set a date as to when I will complete Something Wicked, but I'm trying for as soon as possible.

Best wishes,
Nicholas
Dr Nicholas HM Caldwell
Director, Iron Crown Enterprises Ltd
Publisher of Rolemaster, Spacemaster, Shadow World, Cyradon, HARP & HARP SF, and Cyberspace, with products available from www.drivethrurpg.com
Author: Mentalism Companion, GURPS Age of Napoleon, Construct Companion, College of Magics, HARP SF/HARP SF Xtreme

Offline munchy

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Re: Guild Companion November 2009 (Issue 129)
« Reply #8 on: November 21, 2009, 10:17:23 AM »
I'm trying for as soon as possible.

Don't rush it, tomorrow will be just fine!  ;D
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Offline rdanhenry

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Re: Guild Companion November 2009 (Issue 129)
« Reply #9 on: November 21, 2009, 12:17:26 PM »
Stop asking when it is finished. It takes him time to answer, time he isn't using to work on Something Wicked. Silly people, you're like a cat with its silly mewing head blocking the food dish while it begs for food.
Rolemaster: When you absolutely, positively need to have a chance of tripping over an imaginary dead turtle.

Offline Marc R

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Re: Guild Companion November 2009 (Issue 129)
« Reply #10 on: November 21, 2009, 12:41:18 PM »
My cat does that constantly. . . .if I'm really tired and not paying attention, he ends up with a food hat.
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Offline ironmaul

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Re: Guild Companion November 2009 (Issue 129)
« Reply #11 on: November 21, 2009, 03:46:23 PM »
Cats are evil.

Offline dutch206

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Re: Guild Companion November 2009 (Issue 129)
« Reply #12 on: November 23, 2009, 12:02:57 PM »
"Dogs have owners, cats have servants." ~Rush Limbaugh
"Cthulhu is the bacon of gaming." -John Kovalic, author of "Dork Tower"