In reviewing the penalties for armors, helmets, vambraces and greaves, I have several questions that I hope someone can answer. Sorry if some of them are explained in the rules (it's a lot of information
).
1. Is it possible to reduce ranged penalties and perception penalties in any way?
2. Can maneuver penalties be reduced to zero?
3. Do maneuver penalties apply to all movement skills? And to the rest? And to swimming, do they apply the same or multiplied by 2 or 3?
4. If you make armor that is lighter than normal, are the penalties reduced in any way?
5. Finally, the most important question. I haven't seen on any critical table that vambraces or greaves help you in any way (as they did in previous versions of RM). So: what are they really for?
Thank you!
Valgalad