I do wonder why Physical was separated from General, but it's not a huge issue. HARP as a game comes so close to perfection for what I want to do with a game that I accept the flaws it has.
However, it also boosts my creativity, and challenges me to think of ways to "fix" what I perceive to need fixing (after all, it's best not to fix what's not broken).
I would like to someday, in the future, make a version of HARP that's more of a skeleton than HARP. If I DO end up making it, and am particularly proud of it, I'd like to see it distributed for free, or a free-like price. To do that, I'm thinking of basing it on HARP Lite, and tweaking it enough to NOT be HARP Lite, while not having any MORE than HARP Lite (so that HARP Lite is still the go-to for full-on HARPers, while Not-Quite-HARP-Lite would be a different, probably setting-neutral alternative.)
But I'm just glad HARP is as good as it is!