Author Topic: Underwater combat  (Read 756 times)

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Offline Dalewarrior

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Underwater combat
« on: September 13, 2021, 06:17:51 PM »
Hello,
My players will enter a room connected to a river where there awaits an Aboleth.
What I've found about underwater combat is that MM penalties are tripled and that a character cn hold his breath by CO/10 rounds. But what about fighting underwater, are there any rules about it?
Cheers,
DW

Offline jdale

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Re: Underwater combat
« Reply #1 on: September 13, 2021, 06:45:33 PM »
Previous thread on this topic: https://ironcrown.co.uk/ICEforums/index.php?topic=18964.msg227359#msg227359

You can find the most applicable Guild Companion article here: https://web.archive.org/web/20080626054532/http://www.guildcompanion.com/scrolls/2000/sep/underwatersurvival.html

And that full issue: https://web.archive.org/web/20101107190957/http://www.guildcompanion.com/scrolls/2000/sep/

Those links are to the internet archive so you can read the articles there (aside from the first one which is just to a thread in this forum).

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Offline Dalewarrior

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Re: Underwater combat
« Reply #2 on: September 13, 2021, 07:49:25 PM »
Thanks, Dale!

Offline r0bperry

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Re: Underwater combat
« Reply #3 on: October 14, 2021, 05:28:13 AM »
See above for previous on this subject.

In a nutshell, your maneuvering is hampered a great deal, depending on how much you are submerged. I tend to put that penalty on all maneuvers and attacks equal to the percentage of the PC is submerged.

So a PC walking in knee-high water might only get a -25 as they are 25% submerged. Up to their chest, maybe -75. Fully submerged would be -100.
 
This is of course countered if they have some skill or magic that allows free movement in such environments.

Also, this may be countered by Strength and Agility. But they are normally applied to all Melee attacks anyway, as part of the weapons skill. I would however apply any Strength/Agility bonus to any Static Maneuver made depending on what it is.

Offline Vince

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Re: Underwater combat
« Reply #4 on: October 16, 2021, 04:59:52 AM »
If i remember correctly there where a rule in Companion 7 that we usually used, maybe it´s useful to you.

Edit : sorry i´ve just see that    jdale previously posted a link to this very topic that has that reference to Companion 7.

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