Author Topic: How-to guides for RMC on FGC using Dakadin's v2 implementation  (Read 3296 times)

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Offline Randwulf

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I've posted this elsewhere but realise I haven't done so here. Sorry about that.

As per the subject, I've created a set of YouTube videos for various parts of FGC. There are a few more to come but there's enough there to help out those who need it.

https://www.youtube.com/playlist?list=PLbFQpYrQc7cY6FXQwvd6VLFoLbL5Y7ba2

Cheers.

Offline SveNitoR

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Re: How-to guides for RMC on FGC using Dakadin's v2 implementation
« Reply #1 on: September 06, 2020, 06:36:54 AM »
I've posted this elsewhere but realise I haven't done so here. Sorry about that.

As per the subject, I've created a set of YouTube videos for various parts of FGC. There are a few more to come but there's enough there to help out those who need it.

https://www.youtube.com/playlist?list=PLbFQpYrQc7cY6FXQwvd6VLFoLbL5Y7ba2

Cheers.
Thanks for this.

I watched the fighter creation video and parts of the battle video. The UI seems a bit of a mess from a user perspective, but the time saved in battles  after learning seems like a lot, even if one plays in person.

In interested in FG, but still likely go for the newer unity version. Do you know how well your tips apply to FG unity?