Author Topic: Emer III: Portal question  (Read 1789 times)

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Offline Voriig Kye

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Emer III: Portal question
« on: September 09, 2015, 08:19:52 AM »
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Offline Terry K. Amthor

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Re: Emer III: Portal question
« Reply #1 on: September 09, 2015, 11:44:47 AM »
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Terry K. Amthor
Shadow World Author, Rolemaster & SpaceMaster Co-Designer, ICE co-founder.
Eidolon Studio Art Director


"Any sufficiently advanced technology is indistinguishable from magic."
-- Clarke's First Law.

Offline Voriig Kye

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Re: Emer III: Portal question
« Reply #2 on: October 31, 2015, 08:19:11 AM »
Another "Portal" related question from Emer III.
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Offline markc

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Re: Emer III: Portal question
« Reply #3 on: October 31, 2015, 03:15:45 PM »
In general when a stat block lists a "+" it is a spell adder and when it lists a "x" it is a multiplier. For RMSS it really depends on what other PP bonus items are in your game and how you want to deal with them going forward.
For example I have often gives out a x4 PP item for specific spell lists, specific spells or for base lists with the knowledge that it is a very special item. In general I do not have has many problems with + items vs x items. Also in general I have reduced the standard x items to things like x (1.5, 1.75, 2, 2.25, etc) and that preserves the flavor of x items without getting too out of control on the PP side of things. Also by having some restrictions on when the PM bonus items can be used or how they are used adds flavor and some restraint, IMHO.


Unfortunately I do not know enough about SW to help you out with the other questions.
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