How to play HARP with minis.
I run a longer campaign (Serpents Skull from Pathfinder RPG) and would like to use minis for the major fights (BBEG, special enemies, nice locations, and so on).
But I cannot find rules for move- and attack- options in any of the two new books.
So are there rules? Houserules? Maybe just an intuitive ruleset for gamemastering on the fly?
And also I would like to read from your experiences with fights on (1" / 2.53cm) maps in HARP (alternatively Rolemaster).
Thanks in advance, and please dont try to prevent me from doing that. I bought a lot of paperminis, mapfolios and I want to use it