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Rolemaster Unified art: what happened?

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pawsplay:
I think a lot of the sales are going to be nostalgia sales. Putting a pretty book on the shelf could go a long way toward increasing those numbers.

Evensnalgonel:
Yes, the illustrations mean that the books have not yet been translated into French, as the publisher is considering whether to redo all the illustrations. The market is already quite small, and the extra cost means that they're considering it as it is... much to my despair.

5th Knight of Xar:

--- Quote from: Cory Magel on April 24, 2024, 12:06:19 AM ---And, I'm sure, to a degree it literally is (actual cost) as there are no material costs involved and you can try as many times as you want to make something that looks cool. Sure, you have to pay for the program and your computer, but after that it's all simply your time - which is worth something, but not in the same way that $1000 is.


--- End quote ---

Sounds like creating digital imagery is about the same as being a writer/game designer, all you need is a cheap but functional computer and enough time on your hands to try and hit the right combination of keys to make up a product that someone else has to correct before publishing.  :)

Hurin:
Props to ICE for sticking with real artists.

Yet, the art is at times alright, and at other times... just plainly not good. It's a shame, because the rules themselves are great, but the art is not going to be helping the sales. Just my opinion of course.

pawsplay:
I think there should be a Kickstarter for Rolemaster Unified: Better Art Version.

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