Hello,
I have a set of questions and i didn't find a clear answer by looking on this forum....
First of all, dodging.
I saw that you can dodge by doing a maneuver and if you want to hit too, by doing a partial dodging. The rules said that you need to concentrate to do both... and when you concentrate, your action take twice time.
So if i dodge, i need to do partial dodge (50% activity) then hit (50-100% activity * 2 (concentration): so between 150 to 250% activity. I will take the 50% hit activity and have -50 to my roll. But even with this choice, i'm still at 150% activity... so not possible (cause you cannot exceed 100% activity).
I've looked at the possibility to use the talent "Adrenal Speed" and put 5 levels to gain: 50% activity and it works .
But if you resume at the cost of all this, it seems that the "dodge option" is so expensive (a high DP cost, -50 to hit and no armor wearable cause of adrenal speed talent) ... so basically the game "push" people to do "tank" warrior with big armor and not light one.
Have i well understood or do i missing something?
2nd stuff, i play a martial artist... so i use the arm table "unarmed strike" (is that the right one)? But the problem is, i do "Striking (T)" critics... and we didn't found the critic table for that.
Have you got an idea?
Thanks by advance,