Wow, what a wealth of info.
So glad I asked. Though the dilemma of in game, in turn, how many
guys just got literally killed, is still a mystery.
Alas, perhaps a new version of war law is due, hahaha....
The XP table listed on page 154,
Are you to use all 5 listed items in tallying a units XP?
I'm assuming yes....
But in hps alone a unit can gain levels fast if they are victorious often or even a few
times over a larger force...No complaints from me, just wanted to know if I read it correctly.
XP given for hits delivered 1 x hps..... so if an enemy unit you totally trounced had 3,000
guys at 50 hp each which means it's unit hp total is 150,000 hp....
times that by a factor of one gives 150,000 xp... That's 10th level after that one fight, and even before tallying the xp for 'destroying' the unit ( which you get half it's hp total so thats another 75,000 for a new total 225,000 and now they're 12th level) or the casualty XP (which is 2 x the casualty caused, so if they were obliterated to the last man thats 2 X 3,000 for another 6,000 XP
for 231,000)
All of this is correct right? Just double checking.... Because I have some armies that are of high unit level thanks to this....
Another concept for you....
What level are all the soldiers/officers/ and commanders now? Certainly not the same as the unit
level but what? For every 10 unit levels everyone goes up one level personally or something?
Or no personally advancement at all? Which doesn't seem right either.....
Regards,
Sesostris