Hey guys,
Thanks for looking into this.
On pg26 they mention percentage of casualties that can recover etc...
( casualty is a troop either killed OR wounded)
pg 48 gives examples and explains how to apply combat results.
How many casualties and how many hits delivered on a unit.
the example is 'grunt unit takes 16 casualties and 544 hits'.
But how are those split up and assigned amongst those 16 casualties to know
who is wounded or dead. I assume all are no longer able to function perhaps...
but later (on the next page) they have a note that says a troop may absorb more than it's
total hits before it's dropped or killed etc.... How are you supposed to know what that
'max' absorb total is?
Also they state that if they have taken 100% of their total hits they are at a -30 OB.
But at what point are they truly destroyed I wonder? When they take hits they make morale checks, they may flee or rout etc... But if they magically make their morale all the time and fight to the last man when do you know when each guy is more than wounded and totally dead?
Is it when they take 100% casualties? Regardless of how many hits over their total they've taken?
Or is it when they take double their hit point amount and 150% or 200% casualties? Denoting definite laughter.......
Military history is full of examples of forces being truly obliterated. I was just wondering how to truly figure that out since it seems that specific info is lacking in the book.... Or I'm totally
blind which is possible, haha..
Here's an example... A force of 2,000 engages another force of 2,000. Thing is, one force is mega skilled over the other and trashes the weaker force. Over the extended War Law battle turn, the powerful unit rolls like crazy and delivers 235,000 hits... The weak unit's max hts was 200,000.
It also inflicted 2,720 casualties. I think thats 136% casualties....the force only had 2000 guys...
So is the force dead to the last man? Is everyone in it a casualty ( yes) but how many are 'actually' dead? How many can still fight? It's definitely devastating but how devastating?
The average hps of the troops were 100 hits each. Dividing 235,000HTs by 2000 guys
means each guy took 117.5 hts..... So they are dead...Or as that one note claimed, they can perhaps take more before they are dropped....
Or do you divide 235,000hts by how many casualties were inflicted, 2,720?
which gives 86 hits per casualty..... so 2,000 guys take 86 hits but 720 guys take another 86
hts which would definitely kill them.... so 720 guys are dead and the others are wounded?
So a force that got smacked with 136% casualties only has 720 deaths on its side?
Is that right? I don't know, could be...
Sorry for the long chat but I'm wondering which is the way to do it.
Thanks for having a go at all of this.
Regards,