Often in a game the GM says "...he go's down" during combat in which the PC gets a great swing on an enemy. I was wondering just how you would have a enemy fake the going down part (ie dead) and how would the PC notice if he was faking?
I was thinking about acting for the enemy and either perception, weapon skill (ie I did not hit him hard enough for him to die), in RMSS and SM:P Lore Race or in SM:P some Anatomy or other science skill. What do you think of those options?
MDC