You want guidelines for seer spells? I've used
these story dice to great effect in a campaign with a lot of visions, dreams and omens.
I also use them to help me guide other queries by the players, for example material in a library when researching.
I make the player roll them, and maybe a higher skill or a more accurate description of their objective will give them more or less of the dice to roll.
They also love to throw in ideas on how to interpret the result of their roll, and I make sure to make note of that.