The symbol used in the progressions (RMFRP) and the skill categories (e.g. between Artistic and Active) is showing up as a capital with an accent mark for me. (Windows 10, FF.)
Good catch! Please find below the corrected versions and let me know what you think.
It's fixed now, looks good.
Looks nice overall though. I might add some blank lines in the equipment list. For RMFRP, I think it may be useful to list "other skill" for some categories.
I've added some blank lines to the inventory, but I don't see when extra skill rows might be required.
If you print the inventory only once, you could write down changes to it, but the skill set should always come from leveling up using ERA, I think.
You might want it any time you are using an untrained skill. For example my character has a lot of ranks in the Self-Control category (plus stat bonuses and profession bonuses), so he has a total bonus around +38 for skills he doesn't know. There are times he might want to use those. If they are useful often, of course, he might want to develop them.
Also, some cultures grant a rank in categories where the character may not actually develop a skill. Athletic-Brawn is a good example, a character might need to lift something even though they never actually bothered to develop the weight-lifting skill. With that culture rank and stat bonuses, they might have a net bonus.
Maybe you deal with this by letting the player mark the skill as one that should be printed in some other way?