Official ICE Forums
Systems & Settings => Rolemaster => RMC/RM2 => Topic started by: AbleKain on April 26, 2010, 11:03:59 AM
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In RoCo V there is a stasis box (potent items p.93). Now I'm wondering is it mechanical (spacemaster type) or magical ? As it requires an attunement roll I'm guessing magical, If so are the spells used to create it (the effect) written down somewhere ? I haven't been able to find it but I don't have all the books.
I would really like to have more info about stasis effects (how large area can be affected, how long can the stasis last, can you put living things in stasis without damaging them permanently, how long time to "wake up" after stasis is cancelled..) if someone knows pls share the info.
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In the RM2 Spell Users Companion, the last chapter of the companion covers psionic list. One of the list has stasis psions that allow the user to enter a state of stasis or place a target in stasis. It has been a long time since I used/looked at that companion, but there may be useful info in it.
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I have ordered it now so I'll look at it a couple of weeks :)
Thank you very much. :)