Were RMSS stat bonuses ever developed for the Shadow World Races and might I find them in another, maybe more recent Master Atlas? I'm still using the 2nd edition Atlas from old RM2 days, so standard Race listing with standard bonuses.
And if not, BHanson, is there a method to how you set up your RMU bonuses? Does an old +5 = +1, but sometimes a +2. Is a +10 a +3 (makes sense if you just triple the bonus you get +9...) or is there a document that lays out what the bonus would be? Example: Elves have that old -20 SD, in RMU it is just a -4 (3x -4 is really only a -12).
With me just jumping back into the RM pool, just trying to make sense of the mechanics behind racial bonuses. I saw in the Vault that someone put together a great MERP RMU listing with listing out the Talents. Very complete. I would like to put something like it together for SW.
Some RMU Talents that I think need to be added for SW to match what Terry had in the 2nd Ed. Master Atlas:
Sort of Fast Healer: .75x Heal Rate (5 pts) [or Fast Healer I, and make current RMU Fast Healer - Fast Healer II]
Sort of Slow Healer: 1.5x Heal Rate (-5 pts)
Somewhat Vigorous: Endurance +5 (3 pts) [or Vigorous I, and make Vigorous in RMU Vigorous II]
A bit Feeble: Endurance -5 (-2 pts)
Anyone with any ideas?