Update 1.0.4 is now released
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College of Magics is now available for purchase at a special discounted price of $5 for a limited time.
Version 1.0.4 is a large update that spans all the databases and included lots of new features, bug fixes, and some redesigns with the interface. Here is a log of changes for 1.0.4
4 November 2013
released version 1.0.4 of AutoHarp
Change log:
-Added: Spell Information Dialog during new level. User can now look up spell information to determine how many ranks to place in the spell or what the spell does or what scaling options it has and can do.
-Added: Added highlighting to skills associated to a stat in the Skills Information Tab. User selects the stat and the skill associated to that stat are highlighted.
-Added: Added Training Package information on the Skills Tab. User can now select Training Package bought which highlights skills effected.
-Fixed: Martial Arts Database fixed so that Elemental: Earth is now Elemental- Earth.
-Fixed: Martial Arts Database fixed so that the armor by the piece has proper penalty values.
-Fixed: Variable _INBONUS_ for Custom Development points in the preferences causes the program to hang.
-Added: Made the Attacks choice under DB/OB a non-read-only field. Users can now enter in whatever weapon they wish, even if it doesn't appear in the list.
-Updated: Made the Culture database for both Harp Fantasy and Harp Sci-Fi match the same xml definition as TrainingPackages when defining sets of skills.
-Fixed: The weight of armor should not be counted for encumbrance since it has another penalty associated with it.
-Fixed: Encumbrance did not take into account the amount of the item.
-Fixed: weapons that are one handed and two handed are fixed to be the same price.
-Fixed: Combined the one handed and two handed weapons.
-Fixed: Both the Cleric and the Warrior Mage are missing the new level bonus block.
-Fixed: It does not allow to place Mystical Arts skill ranks into spells. Since spells are part of the Mystical Arts category it should be possible to do so.
-Fixed: The Spell Ice Wall: the <![CDATA tag in the description is not closed.
-Fixed: The Spell Repair Rent, the <Name> has Repair Tear
-Fixed: The Elementalist spell list is missing the Ice Wall spell.
-Fixed: The Spell Vision Protection is in the wrong sphere, it is in Harper it should be in Ranger
-Fixed: The Spell Earthen Transmutation is misspelled.
-Fixed: I changed all the Elemental spells (Aura, Ball, Bolt, Resistance and Weapon) into 4 different spells, one for each element. Since each element has to be learned as a separate spell it just makes it easier to manage.
-Fixed: Creature Transformations should be Creature Transformation. Plant Transformations should be Plant Transformation. Poison Enhancements should be Poison Enhancement
-Fixed: Stabilize Elixir is misspelled as Stablize Elixir
-Fixed: Animal Forms PP cost should be 7. Changing Ways PP cost should be 7. Magic Shield PP cost should be 6. Path Lore PP cost should 3. Plant Disguise PP cost should be 6. Weapon's Fury PP cost should be 5
-Added: Revamped New Character Wizard, mostly with the third page. Made the design a top-down approach. Wizard itself is resizable. KeyStats now a listbox rather than a text box.
-Fixed: New Character Wizard for Harp Sci-Fi. Database needed cosmic work. Information not all in there.
-Added: Interstellar Travel for Harp Sci-Fi Xtreme now available
-Added: Virtual character for Harp Sci-Fi Xtreme now available.
-Added: Character AI and Robot for Harp Sci-Fi Xtreme now available.
-Added: Vehicle Combot for Harp Sci-Fi Xtreme now available.
-Added: Front end to customize monsters for Harp Fantasy.
-Added: Cyberware for Harp Sci-Fi Xtreme now available
-Added: Sex node to Races database for both Fantasy and Sci-Fi
-Added: Made sure all professions have SpellStats for a node
-Added: Made sure Rogue profession has Spells Universal as favorite category
-Fixed: <AIAllowed> Node in Skills database tables needed to be moved above the <SubSkills> node.
-Fixed: character save path not refreshing when clicking on a new character.
-Fixed: Mystical Arts profession was a 3DP cost if the player adds a new profession during new level creation. The cost should be 2.
-Added: Full update of New Level Wizard. New GUI design.
-Added: Added Training packages to database and to the new level wizard.
-Fixed: Database error with skills not having appropriate stat information.
-Fixed: Culture database had a typo with Streewise which should be Streetwise.
-Updated: updated the Items database file for Harp Fantasy so that MagicItems can use it better.
-Fixed: Changing the character name and closing the character results in the application to crash.
-Fixed: Closing a character and reopening the same character does not show the character name in the PC List window.
-Fixed: All database calls are now appropriated with a wxFile::Exists() to make sure the file actually exists before loading it as wxXmlDocument does not have this as part of the class.
-Added: Added Technology Node to each of the Items database files.
-Added: Added technology to the Sci-Fi new character wizard.
-Added: Added Technology to the Sci-Fi Character sheet
-Fixed: Sci-Fi Defenses now displays the fitted armor max and min penalties
-Fixed: Shield information automatically changed when the user selects Shield Training and goes back to the defenses tab.
-Added: Training Packages added to Harp Sci-Fi Core Rules
-Fixed: New Level wizard had problems when the user would hit the enter key. The window would unexpectantly close.
-Added: Selecting Hybrid Lesser 1 as none would result in an error. All database calls are now caught if the file is empty or does not exist.
-Added: Construct to list of Sexes.
-Fixed: Links in the about pop up now appear in the default browser
-Fixed: Race talents that used to cost 99 now list a cost of zero in the Talents tab. During leveling up, these talents are not listed at all as they are special talents for specific races.
-Fixed: Warrior mage spell stats have been fixed to the correct values
-Fixed: Rank limitations are based on the character's total level, not the profession level.
-Fixed: A message box now appears to tell the user of any profession notes such as the user can now enter in a bonus for a particular skill. This message box only appears for the levels when the user is to add a bonus.
-Added: Contextual help has been added to the New Level Wizard and to the New Character Wizard.
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Future plans:
1) I plan to continue to retool certain interfaces, especially with the Combat Tracker. I have a few new ideas of presentation
2) I want to really pound away on the combat tracker so I can make it as easy to use as possible
3) Possible NPC generator
4) Possible Weather Generator
5) Other ideas people might have
Thanks for using AutoHARP!
Note for Unix users: I have sent the wrong files to Nicholas so he is waiting on me to send the proper files. I am away from my ubuntu computer and won't have these files until this Saturday, so the Ubuntu version will be delayed a week. I apologize for the delay on Ubuntu.