Author Topic: Guild Companion January 2012 (Issue 155)  (Read 2641 times)

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Offline Kristen Mork

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Guild Companion January 2012 (Issue 155)
« on: January 07, 2012, 11:24:24 AM »
Greetings from the Guild Companion, Issue 155 is available at www.guildcompanion.com.

This month we lots of new material:
* Three articles describing Elven professions for the Elven Principalities from last month.
* A treatise on Elemental Gems.
* Part 1 of a conversion of Bughunters to HARP.
* Part 10 of the Art of Fighting.

This month’s editorial also describes some editorial staff changes.

Peter Mork
Guild Companion Editor
« Last Edit: January 09, 2012, 08:24:58 AM by Thom @ ICE »

Offline NicholasHMCaldwell

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Re: Guild Companion January 2012 (Issue 155)
« Reply #1 on: January 07, 2012, 02:47:15 PM »
Congratulations on your ascension, Peter, and to Terence on his appointment.

Best wishes,
Nicholas
« Last Edit: January 09, 2012, 08:25:17 AM by Thom @ ICE »
Dr Nicholas HM Caldwell
Director, Iron Crown Enterprises Ltd
Publisher of Rolemaster, Spacemaster, Shadow World, Cyradon, HARP & HARP SF, and Cyberspace, with products available from www.drivethrurpg.com
Author: Mentalism Companion, GURPS Age of Napoleon, Construct Companion, College of Magics, HARP SF/HARP SF Xtreme

Offline Kristen Mork

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Re: Guild Companion January 2012 (Issue 155)
« Reply #2 on: January 09, 2012, 06:40:01 AM »
Note that the topic line is incorrect, Issue 155 is for January 2012.  Perhaps a moderator can fix that for us?

Offline Thom @ ICE

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Re: Guild Companion January 2012 (Issue 155)
« Reply #3 on: January 09, 2012, 08:25:26 AM »
Done....
Email -    Thom@ironcrown.com

Offline Kristen Mork

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Re: Guild Companion January 2012 (Issue 155)
« Reply #4 on: January 09, 2012, 09:44:33 AM »
Done....

Thank you!  And thanks to GrumpyOldFart and markc for catching the mistake.

Online rdanhenry

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Re: Guild Companion January 2012 (Issue 155)
« Reply #5 on: January 10, 2012, 10:57:21 AM »
Found an error: In "Arms Professions for Elves", this cuts off mid-sentence:

Quote
A Fighter who starts with a magic weapon or heavy armor may have it made of treeherd wood if desired. He may also choose as a +20 item a robe of elvensilk (AT2); three +10 items as a +20 robe of e
Rolemaster: When you absolutely, positively need to have a chance of tripping over an imaginary dead turtle.

Offline markc

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Re: Guild Companion January 2012 (Issue 155)
« Reply #6 on: January 10, 2012, 01:23:39 PM »
Found an error: In "Arms Professions for Elves", this cuts off mid-sentence:

Quote
A Fighter who starts with a magic weapon or heavy armor may have it made of treeherd wood if desired. He may also choose as a +20 item a robe of elvensilk (AT2); three +10 items as a +20 robe of e


 There is also another one farther down the page. I only saw 2 in the article.
MDC
Bacon Law: A book so good all PC's need to be recreated.
Rule #0: A GM has the right to change any rule in a book to fit their game.
Role Play not Roll Play.
Use a System to tell the story do not let the system play you.