I'll try it this way guys..... One more try...
here's the segments of rules...
RMFRP pg. 40
INITIATIVE DETERMINATION PHASE
...
Declared Movement ................... -1 per 10% of maximum
movement activity (based on declared pace)
RMFRP PG 41
SNAP ACTION PHASE
.....
• 20% is the maximum activity for a movement action.
Here, for the Snap action phase is a Defiinition for Maximum activity... there are similar definitions for Normal and Deliberate phases.
The modifier for initiative is based on the term "Maximum Activity", specifically a percentage thereof.
The term Maximum Activity defined as a separate number (20% of total for snap action)
So here it is,
THE BIG QUESTION:
Why is it then, as you guys say was the official ruling, that the initiative penalty is uniform?
For example, if someone can move 20' in a given Snap Action Phase, and moves that 20 feet, you all say, -2 to initiative.
ok then,
what if he moved 10'? 5'? 15'? The % used per phase is the % referred to, so if you take a penalty based on it, it's 20% = 20% period, not that 20% is 100% of snap and thus 100%.
If the percentage is simply the "Phase Percent", then does the character receive the same -2 to initiative in all cases? Regardless if it's a move of 1' or 20'?
It just occurs to me that since the rule states "-1 per 10% of maximum
movement activity" that it is asking us to calculate the percentage based on the definition of what the maximum activity is for the phase in question.
If that is not the case, If I am simply missing something, I'd love to know where to find the clarifying rule.Moreover:
Why then, if as you guys say, that 20% Maximum Movement is still only 20% in the snap action phase, why doesn't the rule simply say:
Snap action phase initiative modifier = -2?
Normal action phase initiative Modifier = -5
and Deliberate action phase initiative Modifier = -8
And.... Doesn't that seem backwards?
It makes no sense either... for the Maximum initiate modifier to be a mere -2 in Snap action, when the other phases contain much bigger penalties! Isn't the Snap action phase supposed to be the more difficult phase to perform an action in?