Official ICE Forums

Systems & Settings => Shadow World => Topic started by: DragonReborn on July 19, 2016, 03:01:08 PM

Title: Power Hues
Post by: DragonReborn on July 19, 2016, 03:01:08 PM
Maybe some of the experienced Shadow World players have encountered effects like this before. I am wondering if Power Hues could be linked to certain realm of magic in Bladestorm scenarios. The old rules are quite elusive and merely offer a random D6 result to make a spell user "attuned" to the dominant sky color. I find that rather unsatisfactory.

In a way, Power Hues remind me of Flow Storms, whereas magic can have totally random effects. I am wondering if a D6 could determine the dominant color corresponding to the known colors for magic. For example, a "3" gives +1D10 Power Points to spell users of the realm of essence whereas users of channeling suffer a -1D10 penalty.

1-2 = Bonus for Channeling / Penalty for Mentalism
3-4 = Bonus for Essence / Penalty for Channeling
5-6 = Bonus for Mentalism / Penalty for Essence

Since we have "good" and "evil" spells, we could even spread the color spectrum to include the good and evil variants.

1 = Bonus for evil Channeling / Penalty for good Mentalism
2 = Bonus for good Channeling / Penalty for evil Mentalism
etc.

Given a die roll of "1" would of course mean that if no evil spells are used on either side of the table, no bonus is granted under a given sky color....then again, that does sound about right, does it?

Has anybody ever incorporated a concept like that in a personal campaign?
Title: Re: Power Hues
Post by: DragonReborn on July 27, 2016, 01:45:16 AM
Alright, here goes nothing.

The defeaning feedback tells me that power hues are indeed surplus. We have much more fun things to care about so I'll drop them alltogether.

Cheers




Title: Re: Power Hues
Post by: egdcltd on July 27, 2016, 10:27:04 AM
I couldn't think of any useful input as I haven't got around to reading the original Bladestorm sourcebooks yet.
Title: Re: Power Hues
Post by: DragonReborn on July 28, 2016, 04:54:18 AM
No problem. I posted the question here because I was unsure about the usefulness of this concept. Having weather influence the game is fine. Power Hues sound too complicated to be of any real value to the game.