I'm planning a campaign for a new generation of gamers and thought I'd use Jodai College as their starting point. It seems like a great place to have the first few adventures while they are still in school (or are somehow attached to the school if they want to be a bit older.) I also get to introduce a bit of initial politics for the region since the children of all the movers and shakers in the region are educated there. I see it as a bit like Hogwarts with both magical and mundane education. I really like introducing the family, regional and global conflicts in a context that lower powered characters can still make a meaningful impact. It will also be very engaging environment for the mid-teen players in the group that few up with the Potter books. (...not that I am copying that story, just the good idea of using a school as a base to get a group of characters working together.)
Is there any more detailed info out there on the college and/or that portion of the Bay of Izar? The college looks to be about 50 miles from the coast, and almost 100 miles from a village. I think I'm going to have to put at least one village a bit closer than that. I'm thinking of fleshing out the area to be rather feudal, at least along the coast. I assume that woods surrounding it won't be that settled. Any thoughts?
I'm also looking for any good ideas for adventures, hooks, etc for around that area. I'm guessing that several power-groups will have contacts at the school, and I'm thinking that at least one of the teachers is a Jerek Ahrenæk agent.
So what else should I be considering?