So I have some of the Original Space master books.
The blue, orange Green editons of GM, Player and TEch Law.
I have Companion 1
And I have the Newer version of Spacemaster tech Law. The equipment manual.
I should also say I have The book "A Million ways to day"
Considering what I have, What do I truly Need of the the newer books and what do you recommend to pick up from this lists.
Privateers
Privateers Races and Cultures
Blaster Law
Future Law
Robots Manual
Vehicle Manual
A Note that I am looking to produce a Halo universe Game... So keep that in mind.
Also any of the guild adventure or datanet issues you might recommend?