I start this topic because i just bought the CyberSpace Rulebook, and there is something what i can't understand. Maybe it is because my bad english...
So. A round consist of some phases, i know. In a round i can take just one action, and if that was an attack, i can move up to 3 meters after (missile attack), or before (melee) the attack. Right? But! There is a table on the page 50th (OB modifications chart), and it tells that "-10 for each 3 meters the attacker has moved". What does it mean? Can i move more than 3 meters, and the additional 3meters decreases the OB? Or i can move during the (missile) attack phase (and this reduces the OB), and then in the movement phase (the free 3 meters) too? And how far can i move? There is an example fight on the page 51th. In that Charlie fires his gauss pistol and moves 4meters to a crate. How can he do that? I dont understand.
Please someone explain me!
If I'm reading the rules right it is thus :
If you choose to move 3m
prior to attacking (charge) it's -10 to OB .It's an additional -30
if you draw or change a weapon
prior to the attack.But these modifiers only apply if you choose to move and/or draw or change weapons
prior to an attack.
Concerning if you can move more than 3m & still attack ... nothing forbids it outright from what I've read. If you are the gm it's up to you if you allow it.
If you do allow it , it'll be -10 per 3m moved
prior to the attack.
concerning missile attacks... It depends on if you are using the
listed sequence of actions as written or using a homebrewed system.
If you are using the rules
as written then you can attack , dodge/parry
and load/reload .
Then you can move 3m and shift equiptment ( with a -30 to your OB of your next melee or missile attack (I'm assuming).
If you are
not using the sequence of action rules as written. Then you can let a pc/npc move 3m (or more,at the gm's discretion)
prior to attacking at -10
per 3m moved.
As written you
shouldn't be able to take a attack or similar action
and be able to move
more than 3m in a round.As you are using
most of the round to attack and the rest to move. Only
if you choose not to take any other action
but shifting/drawing or changing a weapon can you move at full movement in a round.Ultimately it's up to your GM how he/she chooses to run the combats.I hope that this helps.Cheers.