Author Topic: HELP! Campaign Brainstorming  (Read 4218 times)

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Offline Elton Robb

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HELP! Campaign Brainstorming
« on: February 11, 2010, 12:44:37 AM »
My cousin is fed up gamemastering Rolemaster/Spacemaster.  We talked today about doing a campaign up, and I thought about using the STAR*DRIVE setting.  He's clueless.

Here is the hook:
The campaign is based on the premise of Freetrading, privateering, and smuggling.  I.e. the kind of scenario you see in the computer games: Wing Commander: Privateer and Microsoft's Freelancer.  I've enjoyed this type of Space RPG in the past, and it gives the players a good deal of freedom.  However, my cousin is clueless about the STAR*DRIVE setting.

So, here's the where I need help:
* I need some second hook ideas to help get my gears going.  As much as I liked Cowboy Bebop, Farscape, Radar Men from the Moon, Battleship Yamato [also known as Starblazers], and the two above games mentioned I actually want to do something original.

So, I want a good brainstorm on this board.  Hit me with your best ideas, your worst ideas, and everything inbetween.  I'll read them all and catch the spirit of Sci-Fi universe construction. ;)

Edit: I've got a better idea.  LETS ALL BRAINSTORM for each other! ;)
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Offline DJRJ_AU

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Re: HELP! Campaign Brainstorming
« Reply #1 on: February 11, 2010, 07:44:42 AM »
I don't know anything about the STAR*DRIVE setting, but I think that any setting where there are a number of human (and/or near-human) races occupying space that was once the domain of some long-gone "seeder" race has possibilities.  Consider what can be done with the SM2 setting.

* The Sianetic Harbingers are gone.  They're presumed to be extinct in the time of The Imperium of Man, but they managed to transplant humans from Earth to other locations in the galaxy thousands of years previously.  Why they went and did something like that is a mystery.  So too are the questions of where they are now, or where they died (or even if they died) and when.

* Humanoids aplenty!  There's humans, neo-humans, humanoids, transhumans and the like - and that's just in The Imperium.  Add to that lot races like the Idorians (distantly related to Terran humans) from the other side of the border, as well as the growing numbers of telepaths within the Imperium, then stir and simmer gently.

* Adding just one more element of spice to the mix, the Metamorphs from 'Aliens and Artefacts' (page 42).  Their origins and just as shrouded in secrecy as their purpose.  They're long lived (if not immortal) and they can look just like us!  (Yipes!)


Smoosh these elements together and you get the following:

* The Sianetic Harbingers are not dead, but they're not well either and require an infusion of younger blood in order to survive.  Their days of Glory and Dominion are but memories in the minds of silent dreamers as the last, tired vestiges of a once great civilisation sleep the eons away far from prying eyes.  Their future and the promise of renewal beckons but for now their legacy and their inheritance lies in the hands of their greatest of servants.

* The Metamorphs range throughout the races of Humanities, singularly and in small groups, intent on fulfilling the mission programmed into them by their long-sleeping masters.  Century after century they labour and toil to alter the genetic destiny of Mankind until they have created suitable "mates" to complement the genes of the Harbingers and so breed their Sianetic Inheritors.  Sometimes their methods are subtle, and at other times they're brutally direct, and at all times they gently pull the strings of humanity in order to bring about the birth of a new Race of Man.  This sort of thing takes a real measure of power to manage, so how far does their secret influence go?

* Mankind(s), for the most part, remains oblivious to the hidden truth in their midst while the various "stepping stones" along the Metamorph's path (the transhumans, neo-humans and so on) all jockey for prominence.  What happens to them when the Inheritors come forth to find a bunch of scruffy-looking "lower downs" kicking around those parts of the Galaxy that they might consider theirs?  Will the Inheritors bathe the galaxy in light or drown it in darkness?


There you go, nice broad strokes to begin with.  Who wants to go next?

Offline markc

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Re: HELP! Campaign Brainstorming
« Reply #2 on: February 11, 2010, 11:13:08 AM »
 I look to history and TV shows. So you can look at people trying to smuggle people from one place to another, smuggle things to help another nation/planet, natural disasters, Genocide, medical disasters, etc.

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Offline Elton Robb

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Re: HELP! Campaign Brainstorming
« Reply #3 on: February 11, 2010, 01:27:53 PM »
I had an idea about an alien invasion.  A B-Movie type universe (Actually Z-Movie, considering where I downloaded the Alien Mesh) called "Day of the Tripeds" (Z-Movie: "The Tripeds Need Women").

There would be three adventures: one for the Outer Planets, another covering the Martian Zone, and the third being the invasion of the Tripeds themselves. The PCs defend the Earth from the invading Tripeds -- in both versions.
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Offline markc

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Re: HELP! Campaign Brainstorming
« Reply #4 on: February 11, 2010, 02:24:18 PM »
There you go have the "things" invade one planet on the edge of the system and have the others come to their aid.
MDC
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Offline markc

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Re: HELP! Campaign Brainstorming
« Reply #5 on: February 11, 2010, 02:25:03 PM »
 IMO you can also use the source material from BattleTech and Shadowrun as good adventure ideas.
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Role Play not Roll Play.
Use a System to tell the story do not let the system play you.

Offline RandalThor

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Re: HELP! Campaign Brainstorming
« Reply #6 on: February 12, 2010, 08:45:35 PM »
First of all, it sounds like you want your co-GM to know about the Star*Drive setting, so I would suggest going on line and looking for that. You should be able to get a lot of material.

Also, by the sounds of your campaign so far, you would do well to look into a lot of Traveller stuff (any version except Mega-Traveller, as that one dealt with the aftermath of a very recent interstellar war). Traveller was all about the players being merchants and the like and they put out many adventures revolving around that campaign style - and still do.
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Offline Elton Robb

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Re: HELP! Campaign Brainstorming
« Reply #7 on: February 12, 2010, 08:54:13 PM »
Traveller, thanks. :)

I wonder if there is fan made adventures I can get, or . . . better yet . . . low cost official ones.
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Offline providence13

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Re: HELP! Campaign Brainstorming
« Reply #8 on: February 13, 2010, 12:35:47 AM »
I just saw the movie Moon. Excellent flick. Mining helium-3 on the moon and sending it back to Earth for deuterium/he-3 fusion reactors.

3 year contract, then return home... or.. just wake up the next clone.
Let's just say I never thought I see a serious reminder of the Paranoia rpg in a decent movie.

Although GDW, this isn't really Traveller... Traveller 2300 was a decent game and a ton of revival info is probably free on line. It had it all, military theme, ashes of the old empire, dominion of man over lesser tech aliens, nearly incomprehensible evil aliens. Everyone is basically human. People can go pretty 'fast'.. but not very far. ~50 ly from Sol was the mx, I believe. And no artificial electro gravitic mess. If you wanted gravity on the ship, you had to settle for centrifugal g. Spin something! Where's my teeth?
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Offline RandalThor

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Re: HELP! Campaign Brainstorming
« Reply #9 on: February 13, 2010, 01:38:08 PM »
I am sure you can find all sorts of stuff on-line for Traveller, from the free to the expensive.

There is another game that you could look into: Star Frontiers, the early TSR space game. There is a lot of free stuff on the web for that game. If you cannot find it, I have all of it (I think) and can email some of it to you if you like. SF has some cool aliens, especially the Dralasites - an amoeboid species.
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Offline providence13

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Re: HELP! Campaign Brainstorming
« Reply #10 on: February 13, 2010, 10:02:09 PM »
I actually resisted the urge to post about Star Frontiers. It's hard to believe that was a TSR product; before it became T$R, before it became WOTC.

Your going to want to look for the "Star Frontiersman". That is one dedicated fan site! Truly awesome stuff and I believe, ALL of the source material. Best part, it's already D%! I put a really half-arsed attempt at converting this to SpaM:P. Pretty easy conversions, actually. It just takes a little time..
Pretty decent story line too.
And yes, Dralasites do rock! If I described them, it would sound like Gleep and Gloop from the Herculoids. If anyone remembers that show, about Tarzan iiinnnnn Spaaace! then yes, you are old. ;D
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Offline RandalThor

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Re: HELP! Campaign Brainstorming
« Reply #11 on: February 14, 2010, 12:41:02 AM »
Well then I am old!!! my favorite part of that show was when they would run a Herculoids episode.
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Offline Elton Robb

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Re: HELP! Campaign Brainstorming
« Reply #12 on: February 14, 2010, 09:10:38 AM »
I have it figured out while I slept last night (or tried to sleep).  Brain raced and this is what I came up with:

Space Jockeys ~working title~

Formula: The Players are a group of space bounty hunters looking to collect bounties on criminals in the Solar League.
Theme: Space Noir Opera
Premise: While bounty hunting criminals, is it moral to do so?

Inspirations: Ridley Scott's Bladerunner, Cowboy Bebop, George Lucas' Star Wars, Microsoft's Freelancer, Origin's Wing Commander: Privateer.
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Offline providence13

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Re: HELP! Campaign Brainstorming
« Reply #13 on: February 14, 2010, 10:03:50 PM »
Well, for inspiration, definitely check out Darths and Droids. ;D
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Offline Elton Robb

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Re: HELP! Campaign Brainstorming
« Reply #14 on: February 14, 2010, 10:48:26 PM »
Darths and Droids?

 ???

Didn't Wizards of the Coast just drop the Star Wars license?
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Offline providence13

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Re: HELP! Campaign Brainstorming
« Reply #15 on: February 23, 2010, 09:50:49 AM »
http://www.darthsanddroids.net/episodes/0001.html

If you haven't seen it yet, it's darn funny and shines a light on many rpg sci-fi tropes..

It's inspired by Dm of The Rings, which is 3x as funny but epic in scope (takes forever to read--worth it!)

There's a lot of intelligence in this comic and I do find it inspiring.
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Offline dutch206

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Re: HELP! Campaign Brainstorming
« Reply #16 on: February 24, 2010, 09:33:13 AM »
I am the dim bulb on the Christmas Tree, here, so bear with me.  It just occurred to me that old WW2 and pirate movies would be a great source of inspiration for a SM campaign.  (A ship is a ship, after all).

Imagine the Titanic disaster as a starship hitting an asteroid.

Or a spaceport based on the pirate city of Tortuga.

Or even an earth-centered Privateers campaign based on the French Resistance during WW2.
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Offline providence13

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Re: HELP! Campaign Brainstorming
« Reply #17 on: February 25, 2010, 07:08:09 PM »
Our.... Star.... Blazers!! ;D
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Offline Elton Robb

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Re: HELP! Campaign Brainstorming
« Reply #18 on: February 26, 2010, 12:33:06 AM »
Starblazers?

 :P
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Offline markc

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Re: HELP! Campaign Brainstorming
« Reply #19 on: February 26, 2010, 12:45:57 AM »
Starblazers?

 :P
You have never seen Starblazers? I forget how young some people are or maybe just how old I am. Yes it is a military cartoon that was popular in the early 80's. You might be able to find it on line and watch an episode or two to see if you like it or it it would help you out in your game.

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