Author Topic: Guild Companion October 2009 (Issue 128)  (Read 7049 times)

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Offline munchy

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Re: Guild Companion October 2009 (Issue 128)
« Reply #40 on: October 09, 2009, 09:23:53 AM »
Wow! Excellent work.
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Offline Karizma

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Re: Guild Companion October 2009 (Issue 128)
« Reply #41 on: October 27, 2009, 04:11:20 PM »
In response to Profession-less HARP:

I love this.  The numbers work out just right, and the balance of usefulness of stats just works for me (all but Constitution and Quickness factor into DevPnt Cost, but Qu is base Stat for DB, while Co factors Endurance.  It works just right for me!)

But I have one minor tweak.  Humans have "Profession Adaptability" talent, which may be switched to "Skill Flexibility".  But I think with THIS system, neither one works adequately.

So I'm going to keep the name "Profession Adaptability", but instead, it IS "Jack-of-all-Trades Lesser".  Jack-of-all-Trades is now one talent that reduces the minimum cost of DPs by two points.  So an Elf with Jack-of-all-Trades can go down to 28 DPs, while a Human with Jack-of-all-Trades can go down to 26 (since they start at 28).

To me, this represents the humans' flexibility over other species.

I am definitely implementing this into my future HARP games.

Offline Ecthelion

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Re: Guild Companion October 2009 (Issue 128)
« Reply #42 on: October 27, 2009, 05:27:00 PM »
You could as well have Humans pay 5 DPs less per Professional Talent. This would IMO finally give the Profession Adaptability talent a bit of an edge. I'll add this to the manuscript. Btw. the latest version of this document you can find as PDF on my homepage.

Offline Ecthelion

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Re: Guild Companion October 2009 (Issue 128)
« Reply #43 on: March 29, 2010, 02:02:20 PM »
Concerning the Profession-less HARP article I posted another update on my homepage, again with some minor changes.

Offline munchy

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Re: Guild Companion October 2009 (Issue 128)
« Reply #44 on: April 01, 2010, 08:06:50 AM »
BTW not a nice April joke to not post a new edition on April 1st.
In despair for a new issue over here ... in TEARS you know!  :'(
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Offline Ecthelion

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Re: Guild Companion October 2009 (Issue 128)
« Reply #45 on: April 01, 2010, 08:31:45 AM »
You did notice that it was posted on March 29th???

Offline munchy

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Re: Guild Companion October 2009 (Issue 128)
« Reply #46 on: April 01, 2010, 08:46:10 AM »
You did notice that it was posted on March 29th???

Your post, yes, but I was referring to the Guildcompanion in general and just read your last post in my unread list. Sorry about the confusion.
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Offline NicholasHMCaldwell

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Re: Guild Companion October 2009 (Issue 128)
« Reply #47 on: April 01, 2010, 12:11:31 PM »
Don't panic. The April issue is merely delayed. A couple of articles had become trapped in an editing queue, so I'm giving the editors extra time to get them to me.

Best wishes,
Nicholas
Dr Nicholas HM Caldwell
Director, Iron Crown Enterprises Ltd
Publisher of Rolemaster, Spacemaster, Shadow World, Cyradon, HARP & HARP SF, and Cyberspace, with products available from www.drivethrurpg.com
Author: Mentalism Companion, GURPS Age of Napoleon, Construct Companion, College of Magics, HARP SF/HARP SF Xtreme

Offline munchy

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Re: Guild Companion October 2009 (Issue 128)
« Reply #48 on: April 01, 2010, 12:35:56 PM »
While I am very distraught by the fact that the issue is delayed ;) I have to say that "A couple of articles" sound extremely GOOD!

Cannot wait to read the new issue!
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