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Topic:
Who looks things up?
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Topic: Who looks things up? (Read 4145 times)
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Thot
Senior Adept
Posts: 633
OIC Points +0/-0
Re: Who looks things up?
«
Reply #40 on:
March 28, 2020, 11:07:46 AM »
AFter an over-Skype session on Thursday, I decided to make my GM work a bit easier by consolidating all the weapon tables into a spreadsheet. That makes looking up things quite convenient. I will eventually include the critical tables in that document, but of course, first I need all the weapon tables to be put into it.
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PiXeL01
Senior Adept
Posts: 633
OIC Points +0/-0
Seeing things from the top of Mt. Fuji
Re: Who looks things up?
«
Reply #41 on:
June 27, 2020, 06:33:11 AM »
I have been thinking about the same for a long time, using Arms Law as a source to learn programming.
As a spreadsheet it’s not that hard, what really takes time is inputting all attack tables.
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PiXeL01 - RM2/RMC Fanboy
I think violence in games only causes violence in real life if the person in question has an insufficient mental capacity to deal with the real world in the first place. But, that's more the fault of poor genetics and poorer parenting than it is the fault of a videogame
jdale
RMU Dev Team
Posts: 7,122
OIC Points +25/-25
Re: Who looks things up?
«
Reply #42 on:
June 27, 2020, 11:27:21 AM »
Automated lookups are a big timesaver, highly recommended. If you don't want to set that up yourself, there are some existing programs for it like ERA, Combat Minion, etc. I just added all the maneuver tables to mine.
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System and Line Editor for Rolemaster
Witchking20k
Revered Elder
Posts: 1,312
OIC Points +0/-0
Re: Who looks things up?
«
Reply #43 on:
June 27, 2020, 03:25:53 PM »
I GM and look it all up. The players track their own DMG etc. I fudge a fair bit, so hiding the rolls make it easier
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Beer is proof that God loves us and wants us to be happy.
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Official ICE Forums
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) »
Topic:
Who looks things up?