Nightblade, what I found was the training packages he was using with the RMC character. His stats all jumped-up out of proportion with the other stats of the group and he had far more DP to spend per level than the others had. He had bundles of skills that he wouldn't have been able to purchase using the RM2 DP costs and purchase method.
That is interesting as there are no training packages in RMC.
I was about to say the exact same thing. TP's are an RMSS/RMFRP thing. There's no real equivelent in the core rules of RM2 or RMC. I know in SM2 there was training a PC or NPC could get by being employed by a corporation or another group - after they successfully were admitted to those groups - but that is probably the closest to RMSS/RMFRP's Training Packages in the RM2/RMC/SM2 ruleset.
I for one like TPs, they're one of the parts of RMSS that I've adopted to my bastardized RM2 "games" (I actually use the rules as the backbone to my creative writting). I like them mostly because I can use them to give my characters more depth using a fairly simple & straight forward process. I know most people don't like them because they find them unbalancing, but with some tweaks, I think they could even work in a RM2 game setting.
But if you're using a stripped down RAW RM2 ruleset (with RoCoII & Elemental Companion added in), then using TP's could be unbalancing. Again, School Of Hard Knocks is an RMSS/RMFRP "Companion" & really should not be used with a purist RM2 ruleset like the one you are using. I could see how this would cause problems.
Nightblade - >--