Author Topic: Description of Rolemaster  (Read 1405 times)

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Offline munchy

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Description of Rolemaster
« on: September 09, 2014, 10:58:45 AM »
I might be a bit slow in finding stuff on the net but I just watched THACO - The Movie here (https://www.youtube.com/watch?v=DOgtY7vMeDo) and starting at minute 35:23 they "describe" Rolemaster, which I think it really funny - even though I love Rolemaster!

"You have a problem with Rolemaster?!"
Get Real, Get Rolemaster!
Be Sharp, Play HARP!

Offline Cory Magel

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Re: Description of Rolemaster
« Reply #1 on: September 09, 2014, 12:39:53 PM »
The sad thing is that the people who don't actually know Rolemaster really think that's what it's like (and that those tables can get you killed even if you're picking your nose).
- Cory Magel

Game design priority: Fun > Balance > Realism (greater than > less than).
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Offline RandalThor

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Re: Description of Rolemaster
« Reply #2 on: September 09, 2014, 01:12:23 PM »
I had someone express that sentiment at my game this last Saturday night; he kept on saying about how just walking down the street can kill you and such. I only said a couple of things against that ideology, but ultimately some people just won't learn differently until you show them, which I might be able to do in the near future.
Power corrupts, and absolute power corrupts absolutely. Scratch that. Power attracts the corruptible.

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Offline GrumpyOldFart

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Re: Description of Rolemaster
« Reply #3 on: September 09, 2014, 04:41:27 PM »
...just walking down the street can kill you and such.

Only if you trip over an unseen imaginary deceased turtle.  ;)
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Offline RandalThor

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Re: Description of Rolemaster
« Reply #4 on: September 09, 2014, 08:54:07 PM »
Funny enough, that was the joke I used too.
Power corrupts, and absolute power corrupts absolutely. Scratch that. Power attracts the corruptible.

Rules should not replace the brain and thinking.