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Rolemaster / Re: [RMU] Creating a Lightsaber with Treasure Law
« Last post by Thot on May 04, 2024, 06:19:16 AM »So, using Nash's idea, this is surprisingly easy to do!
It is basically just a Multiform II enchantment (the 3rd level spell from the "General Enchantments" Adept base list in RMU TC). You create a weapon with a glowing blade and a sword hilt that is identical to that of the weapon, and then fuse the two with Multiform II.
So the most basic version should be as easy as this:
So that is 10 days, or 17 if the same alchemist does both objects' work spells, and will cost 68 silver pieces (34 of which is material) plus the price for the original weapon and hilt.
Huh. That's quite useable!
It is basically just a Multiform II enchantment (the 3rd level spell from the "General Enchantments" Adept base list in RMU TC). You create a weapon with a glowing blade and a sword hilt that is identical to that of the weapon, and then fuse the two with Multiform II.
So the most basic version should be as easy as this:
- Work Material (Steel, a mundane metal, so that's level 7) for both the weapon and the separate hilt.
- Multiform II (3rd level) on the weapon
So that is 10 days, or 17 if the same alchemist does both objects' work spells, and will cost 68 silver pieces (34 of which is material) plus the price for the original weapon and hilt.
Huh. That's quite useable!