Quote from: Matt_Keller on August 06, 2026, 02:11:58 PMThere appears to be an error in the formulae in cells I198:I200 .
The COUNTIF range H40:L60 was incremented as the cells were copy/pasted, so the second vocation skips the first Training Package and
the third skips the first two.
Quote from: TigerShaman on August 05, 2026, 03:17:56 PMOk, so the physical hardback I have is up to date, even though I bought it when it first came out. That is what I was trying to confirm. Thank you.
Quote from: jdale on August 03, 2026, 09:40:56 AMQuote from: TigerShaman on August 02, 2026, 06:45:06 PMQuote from: jdale on July 14, 2017, 01:44:03 PMQuote from: Hurin on July 13, 2017, 10:48:39 PMIn particular, I am thinking of the first spell, 'Non Fatigue', on the Self Control list. Making the caster immune to fatigue penalties for 1 min/level is exceptionally powerful for a caster in RMU, since fatigue penalties are the main limitation on the speed of prepping spells. If one is immune to fatigue, one can cast spells with much less prep.
We're removing that, so that particular aspect will be moot. I only gave the lists a quick look, there might be other issues.
One thing that did jump out at me was that durations of 1 min/lvl are good for combat spells (e.g. those size modifiers) but seem low when using change self type spells for disguise, infiltration, and other non-combat oriented purposes.
When you say you are removing this, can you clarify exactly what that means?
It's a post from 2017, I had to go back to remember the context. But: in a beta version of RMU, spell preparation or overcasting or something required fatigue rolls for concentration. I don't remember exactly. And then we removed that from the rules and simplified prep, so the concern about fatigue's relevance to casting became irrelevant by the time RMU was published.
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