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ERA RMU Skill Categories

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Doridian:
I'm wandering about the "Cat." column in the character skills sheet. I'm using the RMU version of ERA. Are they skill categories? In RMU there are not skill categories. Is there a way to leave them out? What am I missing?
Thank you in advance

Doridian:
I'm wandering in the dungeon... I'm a wandering monster  ::)
Writing late in the night, a typo crept in... Still wondering, anyway!

Hurin:
There are skill categories in RMU, you just can't buy skill in them (you buy skill in the individual skills only).

Doridian:
You catch me flatfooted... I'm really puzzled: I do not see any Category entry in the Excel RMU Character Sheet and I do not see any such column in the printed example sheets in the Core Rules either. What am I missing? I'll double check the rules, but, for sure I'm getting older, I do not remember anything in the rules either.  :-[

Doridian:
Core rules, pag. 12:


--- Quote ---A character’s knowledge and training is represented
by their skills. Characters receive a certain number of
ranks in particular skills based on their cultural up-
bringing (Section 2.3), after which they may purchase
additional ranks in any skills desired at each level
(including 1st level). Any character may develop any
skill, but the difficulty of doing so depends on their
profession (Section 2.4). Skills that are fundamental to
a profession are the easiest to learn, while those unre-
lated to the profession are the most difficult.
For most purposes, a character’s ability is expressed
as a skill bonus, derived from the number of ranks,
professional skill bonuses and knacks, their scores in
the applicable stats (Section 2.5), and other modifiers.
This bonus is added when performing maneuvers us-
ing the skill.
Complete details regarding the skills and their use are
found in chapter 3.
--- End quote ---
There's no mention of "categories" and a category bonus to be added to a skill.

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