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It is "available" to all players, but arms users can use it at no cost while spell users will be limited by your rule about level 1.
You probably misread the proposal. You immediately level up to yiur current level, starting again from level 1, was that one.
Bascially...
- Making profession change a spell instead of a rule option does not change balance or realism.
But of course it does.
For balance (or fairness(: The type of cost you add to this "rules-based" (like a full level of reorienting, or a loss of XP, or nothing at all, or whatever) change changes balance greatly vs a permanent spell, obviously. Does this need further explanation?
For "realism" (or, as I prefer to call it, plausibility): If the profession-based learning cost for skills reflects hard-wired structures in the charatcer's brain, then you could simply not change that, that is kind of the basic assumption. But magic, of course, could do such things, so in that regard it would be more "realistic", or plausible, or more consistent.
There are plenty of games that allow multiple "professions" and none of them try to balance it calling it a spell[/li][/list]
Why would that matter here?
- Having the rule that you restart at level 1 after profession change
Yes, you have misread that.
- Profession change is not a new idea to RM users and have been tried many times before. The outcome is always what katastrophe describe as "prestige classes" become the norm.
Nothing about that is a catastrophe. It would then just be like the respective game world functions. Much like it is not "unbalanced" to have flying ships in your game world.
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You keep using the word balance, but I don't think you know what it means. ;-)
Hm. I doubt you could define what you mean by that word (since otherwise, this would have been the perfect opportunity), while I already did.
If your spell really reset all skills to zero ranks
We've alreasdy established that you misread that.
The proposal reads:
A thought: Another, maybe more balanced approach might be to not just change the profession, but to also require the levelling of the whole character anew up to the current level.
The last 5 words should indicate that you of course won't be set back to level1, just that you'd spend al the DP you spent on all your levels again. Was that not clear enough?[/list]