I've never been let down by anything Terry's published. Better, more detailed and far more original, for example, than George Martin's Westeros. More playable than the D&D Planescape setting, which is, admittedly, also awesome. Note that Planescape had a whole team and a lot of resources thrown at it--SW was just Terry! Now for thoughts on the future: I agree that a detailed low-level campaign would be nice. Quellbourne has a couple of easy adventures that can be woven together by a decent DM for that function. Also, given proximity to Xa'ar, this could be a good launchpad. Terry, any chance of a Quellbourne makeover? Needs color maps, better cover art. Finishing the Grand Campaign is a great dream, but recognize the challenge there. Like trying to get George Martin to finish the Song of Ice and Fire series--not in his lifetime. Thuul after Emer IV totally agreed. Mulira could be good after that, or the citadel of Ahrentorg. That's the equivalent of Barad Dur for Shadow World--who wouldn't want to see this? Also, a switch in emphasis from gazetteer-type supplements to adventures. These should be designed to take advantage of existing products to help bring them to life for DMs and players. Involve important personalities of the area, highlight cool local elements and peculiarities, weave the area into larger regional or global events. I think this would do a lot to add value for DMs particularly.