Actually, technically, they are also, for that matter, only 15% the weight of a human before gear anyway (I had to find an estimate of skeleton weight right before I started this party...!). Which probably means the terminal velocity would be lower and it would take them longer to fall, but the whole +300 cap is good enough fopr a just-in-case scenario.
Storywise, it probably doesn't matter, but for the sake of being pedantic, it actually makes a big difference if they weigh less and have the same surface area, since terminal velocity is determined by the balance of the force of gravity (based on weight) vs air resistance (based on area and velocity). According to https://www.omnicalculator.com/physics/free-fall-air-resistance it's a difference of 58.2 m/s (130 mph) for a human vs 22.6 m/s (55 mph) for a lich (assuming a weight of 185 lbs/83 kg for the human and 12.5 kg for the lich). That means the lich's terminal velocity is equivalent to the velocity a human would reach after just 28 meters (92 feet). That would be a +92 fall attack. There's some variability in the numbers based on which site you are looking at but you could round it to +100.
Also, if the terminal velocity is only 55 mph, it will take 7.6 minutes to hit the bottom, which is more time to find a solution.
Oh. Okay. wow. I... Had not considered it would make
that much of a difference.
Heck, it's at the point I may have to do an approximation tking equipment into account! (The Liches get their carrying capacity as if they were alive - partly because otherwise it would be ridiculous - and (the fighter-types anyway) are in full combat gear, so that's actually... *checks*
Okay, adding in the weight or their armour and assault packs and combat armour webbing (which is treated as "worn" and not towards their carrying limit[1]), they are carrying between 25 to 35kg, and the total weight range runs between about 37kg to about 55kg - so yeah, the equipment weight is actually more significant than the body weight!
Playing with the numbers on the afore-linked site, looks like at that, it's between about 500m to 700m (for the 37 and 55 ends) to reach terminal velocity (i just plugged fall distances in until the maximum was the same as the terminal!), so... Actually, how did you get the 28m for the 12.5 kg? Fiddling with the height suggests - with the air resistance, which might not have been accounted for - that it's be 170m before reaching terminal velocity. Did you equate the +300 to human terminal velocity and reduce proportionally or something?
(That's a fracking useful calculator you linked, I'll be filing that away. (Hell, I can even modify the gravity to whatever (close-but-not-quite 1g) I set it too...!))
[
Side note from the guy trolling this thread: I love how realistic we can get with RM (as this thread demonstrates). Hence the old buy line (which I Truly miss):
Get Real, Get Rolemaster!
The great irony, I always find, is that despite that, thanks to our friends the open-ended rolls, I've seen more ridiculous things come out in Rolemaster than any other system...!
[1]Which is 1 or 5kg respectively (their armour is slightly more advanced than regular kinetic armour), 4kg and 1 kg, so another 6-11 kg on top of their little-bit-under 20kg to little-bit-over 30kg dead-weight loads.